Alchemist Bounties

Posted June 16, 2026


Strange ailments have started afflicting the residents of Hopeport, with lots of people turning up in the Critical Care Ward. Maeve has identified the correct remedy for each of her patients, but she needs a competent Alchemist to create them.

A remedy can be created by following these steps:
  1. Prepare the appropriate potion preparation.
  2. Combine the potion preparation with the relevant remedy reagent to create a remedy blend.
  3. Brew the remedy blend at the same station where you would brew the potion preparation used to create the remedy.
Remedy reagents can be found in the Critical Care Ward. You can find all the details on a remedy recipe by clicking on the bounty and choosing the 'View recipe' option.

Alchemist bounties are unlocked by reaching milestone 3 Alchemist. There are two bounty boards where you can pick up Alchemist bounties, one in the Infirmary and one in the Apothecary. Both boards carry the same bounties.

There are two kinds of Alchemist bounties:
BALANCING CHANGES
We have reduced the reward for the Sausage and Mash recipe and the Cod and Chips recipe. We did not correctly take into account that you only need to process one potato for every two dishes you make. This change means you will get less XP and knowledge when you cook these dishes, and these dishes will be worth fewer coins when sold to the Head Chef.
CHANGES TO ROM'S ITEM EXCHANGE
When upgrading items, Rom now requires you to be the appropriate milestone in the Merchant profession and also in one of the professions that the item is used in (instead of requiring you to be the appropriate milestone in the profession the item comes from). This means the item exchange now more closely matches the restrictions on purchasing items from a shop.

With this change it is now possible to upgrade the potion reagents that come from Delver, such as cave moss. Previously this upgrade was impossible because it was impossible to reach the appropriate milestone in Delver.

This change means you can no longer barter items which are only used in a profession that has not yet been launched. Specifically this means you can no longer barter Teak Planks, Mahogany Planks, Cement, Leather, Bricks or Tiles.

We have disallowed bartering Fallen Monument pieces, as this better reflects the restrictions on purchasing Fallen Monument pieces from the Seaside Rock Shop.
QUALITY OF LIFE IMPROVEMENTS
BUG FIXES


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